Math Object Methods



Standard Prefix: Math.
Method Description (Returns...)
abs(x) absolute value of a number
acos(x) arccosine of a number
asin(x) arcsine of a number
atan(x) arctangent of x as a numeric value between -PI/2 and PI/2 radians
atan2(y,x) angle theta of an (x,y) point as a numeric value between -PI and PI radians
ceil(x) value of a number rounded upwards to the nearest integer
cos(x) cosine of a number
exp(x) value of Ex
floor(x) value of a number rounded downwards to the nearest integer
log(x) natural logarithm (base E) of a number
max(x,y) number with the highest value of x and y
min(x,y) number with the lowest value of x and y
pow(x,y) value of x to the power of y
random() random number between 0 and 1
round(x) number to the nearest integer
sin(x) sine of a number
sqrt(x) square root of a number
tan(x) tangent of an angle
valueOf() primitive value of a Math object